Of course that's what Nintendo would say, but Nintendo doesn't get to make up laws. To the best of my knowledge, emulation is perfectly legal pretty much everywhere.
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Emulators can be used for homebrew games or for backups of your own games, which are perfectly legitimate and legally protected use cases pretty much everywhere. Just don't share or discuss ROMs or ROM sites here (that's the iffy part). There are plenty of emulators, but retropi does a great job of bringing the best emulation cores together and patching them to run smoothly on the pi. You could look around for alternative options, but you'll probably have build some of them from source, possibly with custom patches applied.
There's very little reason to go through that hassle when it has already been done by the devs of retropi, lakka, recalbox and others. If you want to dual boot with a much simpler system, I'd recommend taking a look at Recalbox, which I find to be a lot easier to use. Tue Aug 14, 2018 2:38 pm Of course that's what Nintendo would say, but Nintendo doesn't get to make up laws. Especially since Nintendo themselves cherry-pick when emulation is legal:. Wii Virtual Console, NES Mini = perfectly fine. Any emulation not sold by Nintendo = bad and wrong and illegal It's particularly amusing that for Wii Virtual Console, Nintendo almost certainly used a ROM image of Super Mario Brothers that they found on the internet (consequently bad and wrong and illegal by their standards).
Check out Frank Cifaldi's talk from GDC 2016 for more details: (the fun bit is at 14:28, but the whole talk is great). To the OP: if you're wanting to run more than a couple of emulators, RetroPie is the least hassle - but it really does work best if you dedicate an entire Raspberry Pi to it.
Tue Aug 14, 2018 2:38 pm Of course that's what Nintendo would say, but Nintendo doesn't get to make up laws. Especially since Nintendo themselves cherry-pick when emulation is legal:. Wii Virtual Console, NES Mini = perfectly fine. Any emulation not sold by Nintendo = bad and wrong and illegal It's particularly amusing that for Wii Virtual Console, Nintendo almost certainly used a ROM image of Super Mario Brothers that they found on the internet (consequently bad and wrong and illegal by their standards). Check out Frank Cifaldi's talk from GDC 2016 for more details: (the fun bit is at 14:28, but the whole talk is great). To the OP: if you're wanting to run more than a couple of emulators, RetroPie is the least hassle - but it really does work best if you dedicate an entire Raspberry Pi to it.
Nintendo owns the ROM. Where they get it is irrelevant. Same with their emulators, the issue isn't the emulation, its the use of proprietary bootloaders ripped from the consoles illegally (without which the emulation would be impossible) - those are property of Nintendo to do with as they please (including making emulators for their old hardware).
Looking at the source code of a random NES emulator, I don't see any ripped bootloaders. Emulators for later consoles like playstations tend to require them, but discourage users from obtaining them illegally and certainly don't include them in their emulators (if they're smart). In most places it's legal to rip it from your own hardware. I don't know if it has been done, but it's also possible that it could be reverse engineered without infringing on any intellectual property. That's the same sort of legal protection that allows projects like Wine, ReactOS and even Linux to exist. Yes, there are lots that you can either install from the repositories or build from source. I think you mentioned Atari before.
![Raspberry Pi Nintendo Emulator Raspberry Pi Nintendo Emulator](/uploads/1/2/5/4/125420168/445528569.jpg)
The repos have, for example:. hatari — Atari ST/TT emulator. stella — Atari 2600 emulator. virtualjaguar — Atari Jaguar emulator But we can't help you find game or system ROMs for most of them. Hatari might come with an open-source system ROM, but probably doesn't come with any OS images or commercial games. Pretty sure stella doesn't come with any commercial cartridges, but people have written new games for the 2600. The situation is wildly different for different systems.Commodore 8-bit machines can be very well emulated and include system ROMs, but a company still holds the rights to the Commodore Amiga system ROMs.